Olaine Rogaining — pre-start information
Original publication date: 27.07.2017
INSTRUCTIONS AND KEY INFORMATION (WILL ALSO BE ON THE MAP)
- The goal of the competition is to collect as many points as possible in a given time. Checkpoints have a different point value, which is indicated by the first digit of its number (21=2 points).
- The finish score will be counted only after all teammates have checked in at the finish checkpoint located under the arch. At the finish, it will be checked whether the wristband is intact and only then the participant may remove the SI card.
- If the checkpoint cannot be found or is not working (stolen/damaged) in the distance, send an SMS with the TEAM number and the specific CHECKPOINT number (for example - no. 403 kp.23) to +371 20011284. Only then will it be counted (when you call and say about a lost/damaged checkpoint, it will not be counted). After sending the SMS, you can continue the distance. If the KP was still in place or was not damaged - it will not be credited to the team.
- The competition takes place in a city with active traffic. For your own safety, follow the traffic rules and respect other road users! Helplines +371 26177893, +371 20011284. In case of emergency, call 113.
- If the time spent on the distance (2, 3, 4 or 6 hours) is exceeded, 1 point will be deducted from the result for each minute. If you are 30 minutes late, the result will not be counted. At checkpoints, teammates must mark themselves within a minute.
COMPETITION CENTER
Location of the competition center: Olaines Mežaparka on the stage, Veselis Street 7, Olaine.The competition center will provide toilets, storage, changing rooms, registration, receiving cards, first medical aid, awarding. Participants will have the opportunity to purchase Isostar energy drinks, gels and bars, as well as other items at the race supporters' tents - OS store, Bandana.

|
TIME |
ACTIVITY |
|
9:00 |
Registration and distribution of cards begins (cards are issued at registration) |
| 10:40 | The entry into the start corridor begins |
|
11:00 |
Start for 2h, 4h, 6h rogaining, Rogaining walk and 8km run |
|
11:30 |
Start of the 3h MTB distance |
|
13:00 |
End of time limit for 2h distance and 8km run |
|
14:30 |
The end of the time limit for the 3h MTB distance |
|
15:00 |
The end of the time limit for the 4-hour distance |
|
17:00 |
The end of the time limit for the 6-hour distance |
NUMBER WITHDRAWAL PROCEDURE
All team members must go to the reception desk to pick up the members' numbers, name the team and sign the registration protocol for receiving the numbers. The team captain cannot sign for other members. The team envelope will contain numbers, safety pins, SI cards (identities), a bracelet for attaching the SI card to the arm, as well as various special offers from supporters. Teams renting compasses or GPS will be issued with envelopes.
CHANGE OF TEAM, MEMBER OR NAME
During the week of the competition, including on the day of the competition, an additional fee of 5 EUR must be paid for changing the distance, team name or participant. All changes can be made on the day of the competition in the Registration and Info tent. Deleting a participant from the team or the team refusing to start is free of charge.
GETTING MAPS, PLANNING THE DISTANCE AND STARTING
race maps will be issued at registration along with team envelopes, so teams that need more time to plan the distance can arrive at the race center earlier and allow as much time as needed for planning. Separate planning cards are not provided. When receiving the cards, it is mandatory to read the instructions written on the card. One card per participant. Before the start, every participant must put the SI card on his arm with the help of a wristband and keep it intact until the finish. At the entrance to the start corridor, the referee must show the SI card attached to the arm with a wristband.
MAKING THE DISTANCE
Since road traffic in the city is not closed during the competition, all participants are obliged to follow the Road Traffic Rules, to be especially careful when crossing the streets. When finding the checkpoint, all team members must mark themselves at the point - wait for the signal from the SI station. Team members must mark themselves at checkpoints within 1 minute, otherwise the checkpoint will not be counted. The team must mark itself at the finish checkpoint by the end of the time limit of the selected distance. Checkpoints visited after the end of the time limit will not be counted. At the finish, judges must hand over SI cards and rented equipment.
FOR SAFETY AND CONSIDERATION
Be careful everywhere you go! It is mandatory to follow the Road Traffic Rules for pedestrians! Do not run across busy roads in places not intended for this, causing motorists to have a negative opinion of athletes and lovers of active recreation! Obey the signs “Privātīpašums”, "Walking prohibited!"! Respect other residents and private owners who are the owners, but you are a guest!
CREW DISTANCE
We recommend choosing light, sporty clothes, comfortable shoes in which you can walk or run both in the city and in the forest. Mandatory equipment for each team is a charged mobile phone. Recommended distance equipment for all teams is a marker for distance planning, compass with degree divisions, ruler, watch, energy food and drink. In the MTB distance, a bike tablet is recommended.
RACE MAP
The cards will be moisture resistant, but each participant is responsible for keeping the card in wet conditions. The total number of checkpoints - 50, the total value of points - 200 points. The scale of the map is 1:20,000, or 1 centimeter on the map is equal to 200 meters in nature; card size: 50 x 56 cm. The map was prepared based on the topographical materials of the publication “Jāņa Sēta”. The map uses the designations of topographic maps, in some places the terrain is depicted. Map and distance planning: Daniels Kārkliname, Raimonds Lapiname.
MAP FRAGMENT:
LEGENDS OF CHECKPOINTS (WILL ALSO BE ON THE MAP)
| No. | Checkpoint location | No. | Checkpoint location | No. | Checkpoint location |
| 20 | Kok / Tree | 37 | Ditch junction, N side | 54 | Road crossroads, N side |
| 21 | Tree, paths side / Tree, paths side | 38 | End of the ditch / End of the ditch | 55 | End of the road, W side / End of the road, W side |
| 22 | Hill, N end, on foot | 39 | Road and ditch junction, R side / Road and ditch junction, W side | 56 | Road junction / Road junction |
| 23 | Between abandoned buildings / Between abandoned buildings | 40 | Road junction, SW side / Road junction, SW side | 57 | Tree, ditch side |
| 24 | Abandoned building, second floor | 41 | Metal construction / Metal construction | 58 | Hunters tower, 3m high / Hunters tower, 3m high |
| 25 | Paths crossing / Paths crossing | 42 | Road elbow | 59 | Trail and ditch junction |
| 26 | Ditch junction | 43 | Path and trail junction / Path and trail junction | 60 | End of the path |
| 27 | Paths junction / Paths junction | 44 | Ditch crossing, SW side | 61 | Dykis, A side / Pond, E side |
| 28 | Road elbow | 45 | End of the ditch / End of the ditch | 62 | Ditch elbow |
| 29 | Road elbow | 46 | Path side / Path side | 63 | Island in the swamp / Island in the swamp |
| 30 | Road crossroads, N side | 47 | Ditch junction | 64 | Road junction, SW side / Road junction, SW side |
| 31 | Shooting range, E corner | 48 | Trail side / Trail side | 65 | Path and trail crossing / Path and trail crossing |
| 32 | Ruins / Ruins | 49 | Path and trail crossing / Path and trail crossing | 66 | Ditch junction |
| 33 | Road elbow, S side | 50 | End of the ditch / End of the ditch | 67 | Road and trail junction / Road and trail junction |
| 34 | Road junction, N side / Road junction, N side | 51 | Road elbow | 68 | Forest corner, S side / Forest corner, S side |
| 35 | Road junction, NE side / Road junction, NE side | 52 | Trail junction / Trail junction | 69 | Path elbow / Path elbow |
| 36 | Bunker, on the roof / Bunker, on the roof | 53 | River side / River side | Finish under the arch / Finish under arch |
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